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REVIEW ZONE : everything you need to know
 
Half-Life by Valve Software and Sierra Studios 

Review by  
Vajra Chandrasekera and Chamila Sumanasekera 

December 20, 1998 

Introduction

 
You're a youngresearch scientist working at a top-secret government facility. You probably  
planned to work, earn money, do some research, grow fat and maybe win a Nobel Prize for your contribution to physics. Now, in one chaotic morning your world has been turned upside down. Ravenous creatures from the back of beyond are crawling into your labs through a rift in the  
fabric of spacetime, your co-workers are fleeing in horror and the government wants to kill you  
and everybody else involved. 

This just isn't your day. 

Valve Software's Half-Life is based on a tried and true plot: the innocent who is the wrong man at  
the wrong place at the wrong time. However, the story they've built around that plot is satisfyingly  
rich and enthralling, dragging us down directly into Gordon's head. Even as you take on inhuman monstrosities with a crowbar, you're wondering frantically how this could have happened. Later,  
as the government shock troops invade the Black Mesa labs and start to slaughter humans and  
aliens with equal abandon, you're also trying to figure out who is behind all this and, quite simply,  
what the hell is going on... 
 
 
 
 

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