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Storyline
 
Your name is Garrett. Once, you were a starving, homeless child, forced to petty thievery to survive. That was before you encountered a mysterious stranger calling himself one of the Keepers who apparently saw some sort of potential in you (actually, you tried to pick his pocket and got caught, but he saw potential anyway).

In that amiable way of mysterious strangers everywhere when they meet starving, homeless children, the Keeper took you under his wing. These Keepers are people who, whatever else they may be, are trained to be good at not being seen. You learned their skills, and as the game begins, you are an adult and a master-thief. You make a living by robbing the nobility of the city you live in (But we’re sure they’re really corrupt and nasty nobles, so that’s OK). Along the way, you gain a reputation and get offered a fortune for the theft of an a large and extremely valuable gem. As you should have guessed, however, this will launch you into a web of intrigue and so forth, where you will need every ounce of cunning and skill to navigate your way out of the said web. Ho hum.Very careless of someone, leaving all these webs of intrigue lying around to trip up the hardworking thief. Somebody could get hurt. 

And if you’re not careful, it’ll probably be you.
 
 
 


 
 
 
 
 
 
 
 
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