Storyline
Just how exciting can a holiday in Costa Rica
be? Anne, a young woman in her early twenties, is
about to find out when her chartered plane crashes
near Isla Nubla, popularly known as Site B, an abandoned research facility
of InGen. Though Jurassic Park was completely destroyed, InGen managed
to keep the secret dinosaur breeding ground at Site B intact, and the not-so-friendly
inhabitants of the island managed to come through the lost world crisis
with a respectable number of kills to their account. |
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Now Anne, sole survivor of the crash, has to battle
her way through horrendous encounters with Raptors, T-Rexes and Albertosaurs
to reach the InGen Headquarters and get in
touch with the outside world.
Game Play
The developers at Dreamworks have gone a long
way to make this game different from any other
first person action/adventure game. They have
succeded only too well, making the user interface a
real pain to work with. Though it is supposed
to be quite flexible, the nearly impossible controls make it frustrating,
since it is really hard to manipulate your movements even in the simplest
of situations.
For example, to shoot a dinosaur you have to
point the crosshairs, adjust your arm, shoulder and
wrist before pressing the trigger. One could
just imagine the result of going through all these actions when staring
down a tyrannosaur's gullet. Or trying to open a door when a velociraptor
is hot on
your trail.
To pick up a weapon, rather than just walking
over it as most players are used to doing, you have to walk up to it,
look down, move the hand over the weapon and finally grip it with your
fingers. After
all this, you might just drop your gun unknowingly
when you bump into something & find yourself pointing your middle finger
at the next raptor you encounter. All in all, it's a good thing that Anne's
left arm broke during the crash, as I don't think
any human with ten fingers would be able to control her if she had more
than one hand.
The minimum requirements for Trespassere is a
big joke, but most of us don't find it funny. The game was found to be
lagging on one of our Game Rigs which happens to be a PII-350MHz with a
Creative Labs 12MB Voodoo 2. The main reason for this drawback is
that the game hasn't been optimized
for average PCs because the game itself has a
complex structure due to the high detail levels. The crawling pace of the
game was almost unbearable. Anne's walk was a mere crawl and her run could
be compared to a slow walk. The attacks of the 'swift' velociraptors
boiled down to sluggish, slow movements. All the dinosaurs appeared clumsy
& slow, removing the main element of appeal from
the game.
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The physics engine of the game is quite phenomenal,
unlike anything else we've ever seen. The objects react as they would in
the real world, not in a predetermined way. An object placed on
a slope would slide away responding precisely
to the forces of gravity. These movements are also supported by approprate
sound effects. A noise created by the rubbing of two materials would change
according to the materials. You can pick up any object and use it
as you prefer, for example you can even throw stones at a T-rex,
if you're comfortable with the fact of commiting suicide. |
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But the real-life physics engine somewhat hinders
game play as it makes setting up objects more complex and difficult
Most dinosaur reactions are also realistic, they
will not charge madly at you at first sight, especially Velociraptors would
show sophisticated pack attack behaviour. The dinosaur behaviour is noticably
parrallel to the JP films. The dinosaurs even turn on each other, leaving
you in peace & giving you the chance to sneak away right under their
noses.
Six dinosaur species are featured in this game,
Velociraptor, Tyrannosuarus Rex, Albertosaurus, Stegosaurus, Tricerotops
and Parasauralophus.
Velociraptor is by far the most vicious predator
in Lost World,its swift movements and pack hunting behaviour make it a
formidable adversary at any time. Never consider yourself to be safe
from these pack hunters, they might stalk you and pounce upon you at the
most unexpected moments. Trespasser loses some authenticity by making the
Velociraptors too easy a target for your shotgun, which should not be the
case.
Tyrannosaurus is supposed to be the
mightiest predator, but Dreamworks developers have reduced it to a dumb
sloth. The terrifying encounter with the huge carnivore simply didn't work,
it may cause your heart to beat a little faster but that's all. Most of
the T-Rexs in the game are too stupid even by dinosaur standards, they
will just ignore you or shriek at you even if you fire at them, or
just chase after some fat herbivorous dinosaur. |
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The only other predator in Lost World is the alberatosaurus.
It tends to hunt alone rather than in packs, and though more of a scavenger,
it's highly aggressive and should be avoided if possible.
All the other dinosaurs you encounter in the game
are pretty much harmless herbivores, but might attack you if provoked.
So think twice before shooting a Triceratops.
Other than the guns which you can expect to find
around every corner (with little ammo), you can expect to find many objects
that have no functional use lying around the place, which just taxes your
time & patience. Which brings us again to the aspect which both hinders
and enhances Trespasser, graphics. |